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dust/examples/clue_solver.ds

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rooms = ['Library' 'Kitchen']
suspects = ['White' 'Green']
weapons = ['Rope' 'Lead_Pipe']
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cards = [rooms suspects weapons]
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take_turn = function <current_room opponent_card> {
(remove_card opponent_card)
(make_guess current_room)
}
remove_card = function <opponent_card> {
for card_list in cards {
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removed = remove card from card_list {
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card == opponent_card
}
}
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if (type removed) == 'empty' {
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(output 'Card not found.')
}
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}
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make_guess = function <current_room> {
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if (length suspects) == 1
&& (length rooms) == 1
&& (length weapons) == 1
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{
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(output 'It was '
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+ suspects:0
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+ ' in the '
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+ rooms:0
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+ ' with the '
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+ weapons:0
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+ '!')
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} else {
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(output 'I accuse '
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+ (random suspects)
+ ' in the '
+ current_room
+ ' with the '
+ (random weapons)
+ '!')
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}
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}
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(make_guess 'Library')