Implement new control flow syntax

This commit is contained in:
Jeff 2023-10-09 17:01:30 -04:00
parent 39692b3bd7
commit 574cff5cc6
2 changed files with 73 additions and 31 deletions

View File

@ -7,29 +7,52 @@ use crate::{AbstractTree, Expression, Result, Statement, Value, VariableMap};
pub struct IfElse {
if_expression: Expression,
then_statement: Statement,
else_if_expressions: Vec<Expression>,
else_if_statements: Vec<Statement>,
else_statement: Option<Statement>,
}
impl AbstractTree for IfElse {
fn from_syntax_node(node: Node, source: &str) -> Result<Self> {
let if_node = node.child(1).unwrap();
let if_node = node.child(0).unwrap().child(1).unwrap();
let if_expression = Expression::from_syntax_node(if_node, source)?;
let then_node = node.child(3).unwrap();
let then_node = node.child(0).unwrap().child(3).unwrap();
let then_statement = Statement::from_syntax_node(then_node, source)?;
let else_node = node.child(5);
let else_statement = if let Some(node) = else_node {
Some(Statement::from_syntax_node(node, source)?)
} else {
None
};
let child_count = node.child_count();
let mut else_if_expressions = Vec::new();
let mut else_if_statements = Vec::new();
let mut else_statement = None;
println!("{if_node:?} {then_node:?} {else_node:?}");
for index in 1..child_count {
let child = node.child(index);
if let Some(node) = child {
if node.kind() == "else_if" {
let expression_node = node.child(1).unwrap();
let expression = Expression::from_syntax_node(expression_node, source)?;
else_if_expressions.push(expression);
let statement_node = node.child(3).unwrap();
let statement = Statement::from_syntax_node(statement_node, source)?;
else_if_statements.push(statement);
}
if node.kind() == "else" {
let else_node = node.child(2).unwrap();
else_statement = Some(Statement::from_syntax_node(else_node, source)?);
}
}
}
Ok(IfElse {
if_expression,
then_statement,
else_if_expressions,
else_if_statements,
else_statement,
})
}
@ -39,10 +62,24 @@ impl AbstractTree for IfElse {
if if_boolean {
self.then_statement.run(context)
} else if let Some(statement) = &self.else_statement {
statement.run(context)
} else {
Ok(Value::Empty)
let expressions = &self.else_if_expressions;
for (index, expression) in expressions.into_iter().enumerate() {
let if_boolean = expression.run(context)?.as_boolean()?;
if if_boolean {
let statement = self.else_if_statements.get(index).unwrap();
return statement.run(context);
}
}
if let Some(statement) = &self.else_statement {
statement.run(context)
} else {
Ok(Value::Empty)
}
}
}
}

View File

@ -85,6 +85,8 @@ impl<'context, 'code> Evaluator<'context, 'code> {
let root_node = cursor.node();
let mut prev_result = Ok(Value::Empty);
println!("{}", root_node.to_sexp());
for item_node in root_node.children(&mut cursor) {
let item = Item::from_syntax_node(item_node, self.source)?;
prev_result = item.run(self.context);
@ -188,18 +190,18 @@ mod tests {
}
#[test]
fn evaluate_if_then() {
fn evaluate_if() {
assert_eq!(
evaluate("if true then 'true'"),
evaluate("if true { 'true' }"),
Ok(Value::String("true".to_string()))
);
}
#[test]
fn evaluate_if_then_else() {
assert_eq!(evaluate("if false then 1 else 2"), Ok(Value::Integer(2)));
fn evaluate_if_else() {
assert_eq!(evaluate("if false { 1 } else { 2 }"), Ok(Value::Integer(2)));
assert_eq!(
evaluate("if true then 1.0 else 42.0"),
evaluate("if true { 1.0 } else { 42.0 }"),
Ok(Value::Float(1.0))
);
}
@ -209,12 +211,13 @@ mod tests {
assert_eq!(
evaluate(
"
if false
then 'no'
else if 1 + 1 == 3
then 'nope'
else
if false {
'no'
} else if 1 + 1 == 3 {
'nope'
} else {
'ok'
}
"
),
Ok(Value::String("ok".to_string()))
@ -226,15 +229,17 @@ mod tests {
assert_eq!(
evaluate(
"
if false
then 'no'
else if 1 + 1 == 1
then 'nope'
else if 9 / 2 == 4
then 'nope'
else if 'foo' == 'bar'
then 'nope'
else 'ok'
if false {
'no'
} else if 1 + 1 == 1 {
'nope'
} else if 9 / 2 == 4 {
'nope'
} else if 'foo' == 'bar' {
'nope'
} else {
'ok'
}
"
),
Ok(Value::String("ok".to_string()))