use dust_lang::*; #[test] fn add_bytes() { let source = "0xfe + 0x01"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::Byte, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(5, 6) ), (Instruction::r#return(true), Span(11, 11)) ], vec![ConcreteValue::Byte(0xfe), ConcreteValue::Byte(0x01)], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::Byte(0xff)))); } #[test] fn add_bytes_saturate() { let source = "0xff + 0x01"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::Byte, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(5, 6) ), (Instruction::r#return(true), Span(11, 11)) ], vec![ConcreteValue::Byte(0xff), ConcreteValue::Byte(0x01)], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::Byte(0xff)))); } #[test] fn add_characters() { let source = "'a' + 'b'"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::String, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(4, 5) ), (Instruction::r#return(true), Span(9, 9)) ], vec![ConcreteValue::Character('a'), ConcreteValue::Character('b')], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::string("ab")))); } #[test] fn add_character_and_string() { let source = "'a' + \"b\""; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::String, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(4, 5) ), (Instruction::r#return(true), Span(9, 9)) ], vec![ConcreteValue::Character('a'), ConcreteValue::string("b")], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::string("ab")))); } #[test] fn add_floats() { let source = "1.0 + 2.0"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::Float, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(4, 5) ), (Instruction::r#return(true), Span(9, 9)) ], vec![ConcreteValue::Float(1.0), ConcreteValue::Float(2.0)], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::Float(3.0)))); } #[test] fn add_floats_saturatate() { let source = "1.7976931348623157E+308 + 0.00000001"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::Float, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(24, 25) ), (Instruction::r#return(true), Span(36, 36)) ], vec![ ConcreteValue::Float(f64::MAX), ConcreteValue::Float(0.00000001) ], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::Float(f64::MAX)))); } #[test] fn add_integers() { let source = "1 + 2"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::Integer, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(2, 3) ), (Instruction::r#return(true), Span(5, 5)) ], vec![ConcreteValue::Integer(1), ConcreteValue::Integer(2)], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::Integer(3)))); } #[test] fn add_integers_saturate() { let source = "9223372036854775807 + 1"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::Integer, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(20, 21) ), (Instruction::r#return(true), Span(23, 23)) ], vec![ConcreteValue::Integer(i64::MAX), ConcreteValue::Integer(1)], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::Integer(i64::MAX)))); } #[test] fn add_strings() { let source = "\"Hello, \" + \"world!\""; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::String, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(10, 11) ), (Instruction::r#return(true), Span(20, 20)) ], vec![ ConcreteValue::string("Hello, "), ConcreteValue::string("world!") ], vec![] )) ); } #[test] fn add_string_and_character() { let source = "\"a\" + 'b'"; assert_eq!( compile(source), Ok(Chunk::with_data( None, FunctionType { type_parameters: None, value_parameters: None, return_type: Type::String, }, vec![ ( Instruction::add(0, Argument::Constant(0), Argument::Constant(1)), Span(4, 5) ), (Instruction::r#return(true), Span(9, 9)) ], vec![ConcreteValue::string("a"), ConcreteValue::Character('b')], vec![] )) ); assert_eq!(run(source), Ok(Some(ConcreteValue::string("ab")))); }