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dust/src/abstract_tree/mod.rs

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2.0 KiB
Rust

//! Abstract, executable representations of corresponding items found in Dust
//! source code. The types that implement [AbstractTree] are inteded to be
//! created by an [Evaluator].
//!
//! When adding new lanugage features, first extend the grammar to recognize new
//! syntax nodes. Then add a new AbstractTree type using the existing types as
//! examples.
pub mod assignment;
pub mod block;
pub mod built_in_function;
pub mod expression;
pub mod filter;
pub mod find;
pub mod r#for;
pub mod function_call;
pub mod identifier;
pub mod if_else;
pub mod index;
pub mod index_assignment;
pub mod insert;
pub mod logic;
pub mod r#match;
pub mod math;
pub mod remove;
pub mod select;
pub mod statement;
pub mod transform;
pub mod r#type;
pub mod r#use;
pub mod value_node;
pub mod r#while;
pub mod r#yield;
pub use {
assignment::*, block::*, built_in_function::*, expression::*, filter::*, find::*,
function_call::*, identifier::*, if_else::*, index::*, index_assignment::IndexAssignment,
insert::*, logic::*, math::*, r#for::*, r#match::*, r#type::*, r#use::*, r#while::*,
r#yield::*, remove::*, select::*, statement::*, transform::*, value_node::*,
};
use tree_sitter::Node;
use crate::{Map, Result, Value};
/// This trait is implemented by the Evaluator's internal types to form an
/// executable tree that resolves to a single value.
pub trait AbstractTree: Sized {
/// Interpret the syntax tree at the given node and return the abstraction.
///
/// This function is used to convert nodes in the Tree Sitter concrete
/// syntax tree into executable nodes in an abstract tree. This function is
/// where the tree should be traversed by accessing sibling and child nodes.
/// Each node in the CST should be traversed only once.
///
/// If necessary, the source code can be accessed directly by getting the
/// node's byte range.
fn from_syntax_node(source: &str, node: Node) -> Result<Self>;
/// Execute dust code by traversing the tree.
fn run(&self, source: &str, context: &mut Map) -> Result<Value>;
}