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2025-03-07 13:26:55 -05:00
ItemDef(
legacy_name: "Cobalt Barbute",
legacy_description: "Ornamental and impenetrable, the metal will never dull.",
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(13.0)),
poise_resilience: Some(Normal(5.4)),
)),
)),
quality: High,
tags: [
Material(Cobalt),
SalvageInto(Cobalt, 1),
],
)