17 lines
334 B
Plaintext
17 lines
334 B
Plaintext
|
#version 440 core
|
||
|
|
||
|
layout(set = 0, binding = 0)
|
||
|
uniform texture2D t_src_color;
|
||
|
layout(set = 0, binding = 1)
|
||
|
uniform sampler s_src_color;
|
||
|
|
||
|
layout(location = 0) in vec2 uv;
|
||
|
|
||
|
layout(location = 0) out vec4 tgt_color;
|
||
|
|
||
|
void main() {
|
||
|
vec4 color = texture(sampler2D(t_src_color, s_src_color), uv);
|
||
|
|
||
|
tgt_color = vec4(color.rgb, 1);
|
||
|
}
|