group_bot/assets/voxygen/shaders/trail-vert.glsl

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2024-06-13 23:16:24 +00:00
#version 440 core
#include <globals.glsl>
layout(location = 0) in vec3 v_pos;
void main() {
gl_Position = all_mat * vec4(v_pos - focus_off.xyz, 1);
}