group_bot/assets/voxygen/i18n/en/hud/ability.ftl

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## Internal terms, currently only used in zh-Hans.
## If we remove them here, they also get auto-removed in zh-Hans,
## so please keep them, even when not used in English file.
## See https://github.com/WeblateOrg/weblate/issues/9895
-heavy_stance = ""
-agile_stance = ""
-defensive_stance = ""
-crippling_stance = ""
-cleaving_stance = ""
-basic_state = ""
-heavy_state = ""
-agile_state = ""
-defensive_state = ""
-crippling_state = ""
-cleaving_state = ""
-double_slash = ""
-modified_depending_stance = ""
-crescent_slash = ""
-fell_strike = ""
-skewer = ""
-cascade = ""
-cross_cut = ""
-requires_moderate_combo = ""
-enter_stance = ""
-require_stance = ""
## Debug abilities
common-abilities-debug-possess = Possessing Arrow
.desc = Shoots a poisonous arrow. Lets you control your target.
common-abilities-debug-evolve = Evolve
.desc = You become your better self.
common-abilities-debug-glide_boost = Vroom
.desc = Gives you the force to reach the sky
common-abilities-debug-glide_speeder = Vroom
.desc = Gives you the force to reach wherever your eyes look
## Hotbar abilities
# Not-yet reworked weapon abilities
common-abilities-hammer-leap = Smash of Doom
.desc = An AOE attack with knockback. Leaps to position of cursor.
common-abilities-bow-shotgun = Burst
.desc = Launches a burst of arrows
common-abilities-staff-fireshockwave = Ring of Fire
.desc = Ignites the ground with fiery shockwave.
common-abilities-sceptre-wardingaura = Warding Aura
.desc = Wards your allies against enemy attacks.
## Sword abilities
veloren-core-pseudo_abilities-sword-heavy_stance = Heavy Stance
.desc = Attacks in this stance can stagger enemies and deal more damage to staggered enemies but are slower.
veloren-core-pseudo_abilities-sword-agile_stance = Agile Stance
.desc = Attacks are faster but weaker in this stance.
veloren-core-pseudo_abilities-sword-defensive_stance = Defensive Stance
.desc = Attacks in this stance can act as either a weak block or a parry.
veloren-core-pseudo_abilities-sword-crippling_stance = Crippling Stance
.desc = Attacks in this stance create or worsen lasting injuries.
veloren-core-pseudo_abilities-sword-cleaving_stance = Cleaving Stance
.desc = Attacks in this stance can hit multiple enemies.
veloren-core-pseudo_abilities-sword-double_slash = Double Slash
.desc = A two-hit combo.
common-abilities-sword-basic_double_slash = Basic Double Slash
.desc = A basic two-hit combo.
common-abilities-sword-heavy_double_slash = Heavy Double Slash
.desc = A slower two-hit combo that can stagger.
common-abilities-sword-agile_double_slash = Agile Double Slash
.desc = A fast two-hit combo with lighter strikes.
common-abilities-sword-defensive_double_slash = Defensive Double Slash
.desc = A two-hit combo that reduces the impact of enemy strikes.
common-abilities-sword-crippling_double_slash = Crippling Double Slash
.desc = A two-hit combo that can prolong an enemy's bleeding.
common-abilities-sword-cleaving_double_slash = Cleaving Double Slash
.desc = A two-hit combo that can cleave through multiple enemies.
veloren-core-pseudo_abilities-sword-secondary_ability = Secondary Sword Ability
.desc = The ability bound to secondary attack key.
common-abilities-sword-basic_thrust = Basic Thrust
.desc = Charging the thrust will make it more powerful.
common-abilities-sword-heavy_slam = Heavy Slam
.desc = A strong overhead slash that can be charged to be more staggering.
common-abilities-sword-agile_perforate = Perforate
.desc = A rapid flurry of light attacks.
common-abilities-sword-agile_dual_perforate = Perforate
.desc = A rapid flurry of light attacks with both swords.
common-abilities-sword-defensive_vital_jab = Defensive Vital Jab
.desc = A quickly charged jab that does more damage against parried foes.
common-abilities-sword-crippling_deep_rend = Deep Rend
.desc = A strike aimed at an already open wound, deals more damage to bleeding enemies.
common-abilities-sword-cleaving_spiral_slash = Spiral Slash
.desc = Sweep your blade fully around you to hit anyone nearby.
common-abilities-sword-cleaving_dual_spiral_slash = Spiral Slash
.desc = Sweep both of your blades fully around you to hit anyone nearby.
veloren-core-pseudo_abilities-sword-crescent_slash = Crescent Slash
.desc =
An upwards diagonal slash.
This skill changes depending on your adopted stance.
common-abilities-sword-basic_crescent_slash = Basic Crescent Slash
.desc = A basic, upwards diagonal slash.
common-abilities-sword-heavy_crescent_slash = Heavy Crescent Slash
.desc = An upwards diagonal slash that can stagger.
common-abilities-sword-agile_crescent_slash = Agile Crescent Slash
.desc = A light, upwards diagonal slash.
common-abilities-sword-defensive_crescent_slash = Defensive Crescent Slash
.desc = A parrying, upwards diagonal slash.
common-abilities-sword-crippling_crescent_slash = Crippling Crescent Slash
.desc = An upwards diagonal slash that can bleed.
common-abilities-sword-cleaving_crescent_slash = Cleaving Crescent Slash
.desc = An upwards diagonal slash that can cleave through enemies.
veloren-core-pseudo_abilities-sword-fell_strike = Fell Strike
.desc =
A quick strong slash.
This skill changes depending on your adopted stance.
common-abilities-sword-basic_fell_strike = Basic Fell Strike
.desc = A basic, quick strong slash.
common-abilities-sword-heavy_fell_strike = Heavy Fell Strike
.desc = A strong slash that can stagger.
common-abilities-sword-agile_fell_strike = Agile Fell Strike
.desc = A very quick strong slash.
common-abilities-sword-defensive_fell_strike = Defensive Fell Strike
.desc = A parrying, quick strong slash.
common-abilities-sword-crippling_fell_strike = Crippling Fell Strike
.desc = A quick strong slash that can bleed.
common-abilities-sword-cleaving_fell_strike = Cleaving Fell Strike
.desc = A quick strong slash that can cleave through enemies.
veloren-core-pseudo_abilities-sword-skewer = Skewer
.desc =
A stabbing lunge.
This skill changes depending on your adopted stance.
common-abilities-sword-basic_skewer = Basic Skewer
.desc = A basic, stabbing lunge.
common-abilities-sword-heavy_skewer = Heavy Skewer
.desc = A stabbing lunge that can stagger.
common-abilities-sword-agile_skewer = Agile Skewer
.desc = A quick, stabbing lunge.
common-abilities-sword-defensive_skewer = Defensive Skewer
.desc = A parrying, stabbing lunge.
common-abilities-sword-crippling_skewer = Crippling Skewer
.desc = A stabbing lunge that can bleed.
common-abilities-sword-cleaving_skewer = Cleaving Skewer
.desc = A stabbing lunge that can cleave through enemies.
veloren-core-pseudo_abilities-sword-cascade = Cascade
.desc =
An overhead slash.
This skill changes depending on your adopted stance.
common-abilities-sword-basic_cascade = Basic Cascade
.desc = A basic, overhead slash.
common-abilities-sword-heavy_cascade = Heavy Cascade
.desc = An overhead slash that can stagger.
common-abilities-sword-agile_cascade = Agile Cascade
.desc = A quick, overhead slash.
common-abilities-sword-defensive_cascade = Defensive Cascade
.desc = A parrying, overhead slash.
common-abilities-sword-crippling_cascade = Crippling Cascade
.desc = An overhead slash that can bleed.
common-abilities-sword-cleaving_cascade = Cleaving Cascade
.desc = An overhead slash that can cleave through enemies.
veloren-core-pseudo_abilities-sword-cross_cut = Cross Cut
.desc =
A right and left slash.
This skill changes depending on your adopted stance.
common-abilities-sword-basic_cross_cut = Basic Cross Cut
.desc = A basic right and left slash.
common-abilities-sword-heavy_cross_cut = Heavy Cross Cut
.desc = A right and left slash that can each stagger.
common-abilities-sword-agile_cross_cut = Agile Cross Cut
.desc = A quick right and left slash.
common-abilities-sword-defensive_cross_cut = Defensive Cross Cut
.desc = A parrying right and left slash.
common-abilities-sword-crippling_cross_cut = Crippling Cross Cut
.desc = A right and left slash that can bleed.
common-abilities-sword-cleaving_cross_cut = Cleaving Cross Cut
.desc = A right and left slash which cleave through enemies.
common-abilities-sword-basic_dual_cross_cut = Basic Cross Cut
.desc = A simultaneous basic right and left slash.
common-abilities-sword-heavy_dual_cross_cut = Heavy Cross Cut
.desc = A simultaneous right and left slash that can each stagger.
common-abilities-sword-agile_dual_cross_cut = Agile Cross Cut
.desc = A simultaneous quick right and left slash.
common-abilities-sword-defensive_dual_cross_cut = Defensive Cross Cut
.desc = A simultaneous parrying right and left slash.
common-abilities-sword-crippling_dual_cross_cut = Crippling Cross Cut
.desc = A simultaneous right and left slash that can bleed.
common-abilities-sword-cleaving_dual_cross_cut = Cleaving Cross Cut
.desc = A simultaneous right and left slash which cleave through enemies.
veloren-core-pseudo_abilities-sword-finisher = Finisher
.desc =
An ability that consumes combo and is meant to end a fight.
This skill changes depending on your adopted stance.
common-abilities-sword-basic_mighty_strike = Mighty Strike
.desc =
A simple, powerful slash.
Requires a moderate amount of combo to use.
common-abilities-sword-heavy_guillotine = Guillotine
.desc =
A strong cleave that will likely stagger what it doesn't kill.
Requires a moderate amount of combo to use.
common-abilities-sword-agile_hundred_cuts = Hundred Cuts
.desc =
Many very rapid slashes on a target.
Requires a moderate amount of combo to use.
common-abilities-sword-defensive_counter = Counter
.desc =
A rapidly launched attack that deals substantially more damage to a parried foe.
Requires a moderate amount of combo to use.
common-abilities-sword-crippling_mutilate = Mutilate
.desc =
Mutilate your foe by sawing through their injuries, deals more damage to bleeding foes.
Requires a moderate amount of combo to use.
common-abilities-sword-cleaving_bladestorm = Bladestorm
.desc =
Decimate your enemies with multiple cyclic swings of your sword.
Requires a moderate amount of combo to use.
common-abilities-sword-cleaving_dual_bladestorm = Bladestorm
.desc =
Decimate your enemies with multiple cyclic swings of both of your swords.
Requires a moderate amount of combo to use.
common-abilities-sword-heavy_sweep = Heavy Sweep
.desc =
A heavy, wide, sweeping strike that deals more damage to a staggered enemy.
Enters heavy stance.
common-abilities-sword-heavy_pommel_strike = Pommel Strike
.desc =
Concuss your foe with a blunt strike to the head.
Enters heavy stance.
common-abilities-sword-agile_quick_draw = Quick Draw
.desc =
Dash forward as you draw your blade for a quick attack.
Enters agile stance.
common-abilities-sword-agile_feint = Feint
.desc =
Step to the side then back before striking.
Enters agile stance.
common-abilities-sword-defensive_riposte = Riposte
.desc =
Parry a strike before instantly counter-attacking.
Enters defensive stance.
common-abilities-sword-defensive_disengage = Disengage
.desc =
Retreat backwards a step after striking.
Enters defensive stance.
common-abilities-sword-crippling_gouge = Gouge
.desc =
Inflict a lasting wound on your enemy that will continue to bleed.
Enters crippling stance.
common-abilities-sword-crippling_hamstring = Hamstring
.desc =
Injure the tendons of your foe, leaving them less maneuverable.
Enters crippling stance.
common-abilities-sword-cleaving_whirlwind_slice = Whirlwind Slice
.desc =
Strike all surrounding enemies with circular attacks.
Enters cleaving stance.
common-abilities-sword-cleaving_dual_whirlwind_slice = Whirlwind Slice
.desc =
Strike all surrounding enemies with circular attacks using both of your swords.
Enters cleaving stance.
common-abilities-sword-cleaving_earth_splitter = Earth Splitter
.desc =
Split the earth, if used while falling will have a much stronger impact.
Enters cleaving stance.
common-abilities-sword-heavy_fortitude = Fortitude
.desc =
Increases stagger resistance and as you take more damage your attacks will be more staggering.
Requires heavy stance.
common-abilities-sword-heavy_pillar_thrust = Pillar Thrust
.desc =
Stab your sword down through the enemy, all the way into the ground, is more powerful if used while falling.
Requires heavy stance.
common-abilities-sword-agile_dancing_edge = Dancing Edge
.desc =
Move and attack more swiftly.
Requires agile stance.
common-abilities-sword-agile_flurry = Flurry
.desc =
Multiple rapid stabs.
Requires agile stance.
common-abilities-sword-agile_dual_flurry = Flurry
.desc =
Multiple rapid stabs with both swords.
Requires agile stance.
common-abilities-sword-defensive_stalwart_sword = Stalwart Sword
.desc =
Shrug off the brunt of attacks, incoming damage is reduced.
Requires defensive stance.
common-abilities-sword-defensive_deflect = Deflect
.desc =
A swift enough maneuver to even block projectiles.
Requires defensive stance.
common-abilities-sword-crippling_eviscerate = Eviscerate
.desc =
Shreds wounds further, deals more damage to crippled enemies.
Requires crippling stance.
common-abilities-sword-crippling_bloody_gash = Bloody Gash
.desc =
Cruelly strike an already bleeding wound, does more damage to bleeding enemies.
Requires crippling stance.
common-abilities-sword-cleaving_blade_fever = Blade Fever
.desc =
Attack more recklessly, increasing the power of your strikes while leaving yourself open to incoming attacks.
Requires cleaving stance.
common-abilities-sword-cleaving_sky_splitter = Sky Splitter
.desc =
A powerful strike that purportedly can even split the sky, but will split through enemies.
Requires cleaving stance.
## Axe abilities
common-abilities-axe-triple_chop = Triple Chop
.desc = Three quick strikes.
common-abilities-axe-cleave = Cleave
.desc = A downwards chop that can build multiple combo.
common-abilities-axe-brutal_swing = Brutal Swing
.desc = A spinning cleave around you.
common-abilities-axe-berserk = Berserk
.desc = Increases your strength at the cost of leaving you vulnerable.
common-abilities-axe-rising_tide = Rising Tide
.desc = An upwards strike that greatly increases combo.
common-abilities-axe-savage_sense = Savage Sense
.desc = Identify a vital point on your target, ensuring your next strike critically damages them.
common-abilities-axe-adrenaline_rush = Adrenaline Rush
.desc =
Consume all your combo to replenish your energy.
Scales with combo on activation, consumes all combo.
common-abilities-axe-execute = Execute
.desc =
A devastating strike often known to be fatal.
Requires 30 combo to use.
Automatically upgrades to maelstrom at 50 combo if unlocked.
common-abilities-axe-maelstrom = Maelstrom
.desc =
Strike everything in your vicinity with a devastating, spinning strike.
Automatically upgrades from execute at 50 combo.
common-abilities-axe-rake = Rake
.desc = Drag your axe across your foe, inducing bleeding.
common-abilities-axe-bloodfeast = Bloodfeast
.desc = Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
common-abilities-axe-fierce_raze = Fierce Raze
.desc = A rapid flurry of strikes on your foe.
common-abilities-axe-dual_fierce_raze = Fierce Raze
.desc = A rapid flurry of strikes on your foe using both of your axes.
common-abilities-axe-furor = Furor
.desc = As your fury rises, your strikes generate more combo.
common-abilities-axe-fracture = Fracture
.desc =
A crippling blow that hampers your foe's movement.
Scales with combo on activation, consumes half of combo.
common-abilities-axe-lacerate = Lacerate
.desc =
Flay your target, causing their lifeblood to flow out.
Requires 30 combo to use.
Automatically upgrades to riptide at 50 combo if unlocked.
common-abilities-axe-riptide = Riptide
.desc =
Flay everything nearby, parting them from their blood.
Automatically upgrades from lacerate at 50 combo.
common-abilities-axe-skull_bash = Skullbash
.desc = A strike with the flat of your axe that can stagger.
common-abilities-axe-sunder = Sunder
.desc = By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
common-abilities-axe-plunder = Plunder
.desc = Quickly step towards your foe, robbing them of their balance with a strike.
common-abilities-axe-defiance = Defiance
.desc = Stare death in the eye longer as you make yourself resistant to both staggers and death.
common-abilities-axe-keelhaul = Keelhaul
.desc =
Hook your opponent to pull them closer towards you.
Scales with combo on activation, consumes half of combo.
common-abilities-axe-bulkhead = Bulkhead
.desc =
A heavy swing that some say can even stagger titans.
Requires 30 combo to use.
Automatically upgrades to capsize at 50 combo if unlocked.
common-abilities-axe-capsize = Capsize
.desc =
Stagger everything nearby with a heavy spinning strike.
Automatically upgrades from bulkhead at 50 combo.
# Hammer abilities
common-abilities-hammer-solid_smash = Solid Smash
.desc =
A solid smash, that'll hurt
common-abilities-hammer-wide_wallop = Wide Wallop
.desc =
Pull back and send them flying
common-abilities-hammer-scornful_swipe = Scornful Swipe
.desc =
Bolster your fortitude and stamina by taunting your enemies before striking at them. If you fall to an enemy they become empowered.
common-abilities-hammer-tremor = Tremor
.desc =
Strike the earth with enough force that the ground beneath your foes trembles.
common-abilities-hammer-vigorous_bash = Vigorous Bash
.desc =
Use the head of your hammer to quickly strike your foes, giving a surge of adrenaline if the target is off balance.
common-abilities-hammer-heavy_whorl = Heavy Whorl
.desc =
You strike all foes surrounding you with your hammer.
common-abilities-hammer-dual_heavy_whorl = Heavy Whorl
.desc =
You strike all foes surrounding you with your hammers.
common-abilities-hammer-intercept = Intercept
.desc =
Charge forward with your hammer throwing your weight behind your strike.
common-abilities-hammer-dual_intercept = Intercept
.desc =
Charge forward with your hammers throwing your weight behind your strike.
common-abilities-hammer-retaliate = Retaliate
.desc =
After blocking an attack, retaliate with a heavy strike back.
common-abilities-hammer-spine_cracker = Spine Cracker
.desc =
When you foe turns their back to you, strike them hard in the back, targeting the weak part of their spine.
common-abilities-hammer-breach = Breach
.desc =
Breach through your enemy's attempt at defense with a heavy strike from your hammer.
common-abilities-hammer-pile_driver = Pile Driver
.desc =
Strike your enemy into the ground, stopping their movement until they free their legs.
common-abilities-hammer-lung_pummel = Lung Pummel
.desc =
Swipe your hammer into your foe's side, winding them.
common-abilities-hammer-helm_crusher = Helm Crusher
.desc =
Bash your enemy's head with your hammer, concussing them.
common-abilities-hammer-iron_tempest = Iron Tempest
.desc =
Swing swiftly enough that your hammer becomes like a storm, scattering your enemies.
common-abilities-hammer-dual_iron_tempest = Iron Tempest
.desc =
Swing swiftly enough that your hammers becomes like a storm, scattering your enemies.
common-abilities-hammer-upheaval = Upheaval
.desc =
Slam your hammer into your foe, knocking them into the air and leaving them vulnerable to staggers.
common-abilities-hammer-dual_upheaval = Upheaval
.desc =
Slam your hammers into your foes, knocking them into the air and leaving them vulnerable to staggers.
common-abilities-hammer-rampart = Rampart
.desc =
Strike the ground, causing very mild tectonic uplift which protects your allies from attacks.
common-abilities-hammer-tenacity = Tenacity
.desc =
Hold yourself strong as you withstand attack after attack, managing to keep attacking all the while.
common-abilities-hammer-thunderclap = Thunderclap
.desc =
Unleash a devastating, adrenaline-fueled overhead strike against your foe.
common-abilities-hammer-seismic_shock = Seismic Shock
.desc =
After buildup up enough momentum in your hammer, strike the ground with enough force that it erupts outward, throwing your foes into the air.
common-abilities-hammer-earthshaker = Earthshaker
.desc =
Slam the head of your blood-soaked hammer into the ground, unleashing a shockwave that knocks the wind out of everyone around you.
common-abilities-hammer-judgement = Judgement
.desc =
Bring your hammer down on your foe with all your weight, potentially killing them outright if they are staggered.