BasicMelee(
energy_cost: 0,
buildup_duration: 0.1,
swing_duration: 0.07,
hit_timing: 0.5,
recover_duration: 0.2,
melee_constructor: (
kind: Stab(
damage: 1,
poise: 0,
knockback: 0,
energy_regen: 0,
),
range: 2.5,
angle: 150.0,
ori_modifier: (
buildup: Some(0.6),
swing: Some(0.6),
recover: Some(0.6),
)