group_bot/assets/voxygen/shaders/antialias/fxaa.glsl

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2024-06-13 23:16:24 +00:00
#include <fxaa.glsl>
vec4 aa_apply(
texture2D tex, sampler smplr,
texture2D depth_tex, sampler depth_smplr,
vec2 fragCoord,
vec2 resolution
) {
return fxaa_apply(tex, smplr, fragCoord, resolution, 1.0);
}