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BasicMelee(
energy_cost: 0,
buildup_duration: 0.2,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.2,
melee_constructor: (
kind: Bash(
damage: 10,
poise: 10,
knockback: 5,
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energy_regen: 20,
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),
range: 3.0,
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angle: 30.0,
),
ori_modifier: (
buildup: Some(0.6),
swing: Some(0.6),
recover: Some(0.6),
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),
)