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[
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(1, All([
All([
LootTable("common.loot_tables.armor.tier-1"),
LootTable("common.loot_tables.weapons.tier-1"),
]),
Lottery([
(2.0, Nothing),
(1.0, Item("common.items.armor.misc.neck.scratched")),
(1.0, Item("common.items.armor.misc.head.gnarling_mask")),
(1.0, Item("common.items.glider.moth")),
]),
])),
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]