group_bot/assets/common/entity/world/traveler2.ron

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2024-06-11 23:51:46 +00:00
// T3
// T4
#![enable(implicit_some)]
(
name: Name("Well-versed Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.nothing"),
inventory: (
loadout: Inline((
inherit: Choice([
(1, Asset("common.loadout.world.traveler2.steel")),
(1, Asset("common.loadout.world.traveler2.silk")),
(1, Asset("common.loadout.world.traveler2.scale")),
(1, Asset("common.loadout.world.traveler2.cobalt")),
(1, Asset("common.loadout.world.traveler2.druid")),
(1, Asset("common.loadout.world.traveler2.carapace")),
]),
active_hands: InHands((Choice([
(1, ModularWeapon(tool: Sword, material: Steel, hands: None)),
(1, ModularWeapon(tool: Axe, material: Steel, hands: None)),
(1, ModularWeapon(tool: Hammer, material: Steel, hands: None)),
(1, ModularWeapon(tool: Bow, material: Hardwood, hands: None)),
(1, ModularWeapon(tool: Staff, material: Hardwood, hands: None)),
(1, ModularWeapon(tool: Sceptre, material: Hardwood, hands: None)),
(1, ModularWeapon(tool: Sword, material: Cobalt, hands: None)),
(1, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
(1, ModularWeapon(tool: Hammer, material: Cobalt, hands: None)),
(1, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
(1, ModularWeapon(tool: Staff, material: Ironwood, hands: None)),
(1, ModularWeapon(tool: Sceptre, material: Ironwood, hands: None)),
]), None)),
glider: Item("common.items.glider.butterfly3"),
)),
items: [
(50, "common.items.consumable.potion_med"),
(50, "common.items.food.sunflower_icetea"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)