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2025-03-07 13:26:55 -05:00
ItemDef(
legacy_name: "Bronze Cap",
legacy_description: "'Heavy and dull, but it can take a punch.'",
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(5.0)),
poise_resilience: Some(Normal(3.0)),
)),
)),
quality: Low,
tags: [
Material(Bronze),
SalvageInto(Bronze, 1),
],
)