BasicMelee(
    energy_cost: 0,
    buildup_duration: 1.2,
    swing_duration: 0.4,
    hit_timing: 0.5,
    recover_duration: 0.8,
    melee_constructor: (
        kind: Bash(
            damage: 36,
            poise: 40,
            knockback: 3,
            energy_regen: 0,
        ),
        range: 2.5,
        angle: 30.0,
    ),
    ori_modifier: (
        buildup: Some(0.7),
        swing: Some(0.7),
        recover: Some(0.7),
    ),
)