BasicMelee( energy_cost: 0, buildup_duration: 1.0, swing_duration: 0.2, hit_timing: 0.6, recover_duration: 1.3, melee_constructor: ( kind: Bash( damage: 12.0, poise: 25.0, knockback: 15.0, energy_regen: 0.0, ), range: 4.0, angle: 55.0, ), ori_modifier: ( buildup: Some(0.7), swing: Some(0.7), recover: Some(0.7), ), )