RapidMelee( buildup_duration: 0.4, swing_duration: 0.2, recover_duration: 0.4, melee_constructor: ( kind: Bash( damage: 5, poise: 10, knockback: 5, energy_regen: 0, ), range: 3.5, angle: 360.0, multi_target: Some(Normal), ), energy_cost: 3, max_strikes: Some(8), move_modifier: 0.2, ori_modifier: 1.0, )