BasicMelee( energy_cost: 0, buildup_duration: 0.2, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.2, melee_constructor: ( kind: Bash( damage: 10, poise: 10, knockback: 5, energy_regen: 20, ), range: 3.0, angle: 30.0, ), ori_modifier: ( buildup: Some(0.6), swing: Some(0.6), recover: Some(0.6), ), )