BasicBeam(
    buildup_duration: 0.3,
    recover_duration: 1.5,
    beam_duration: 2.0,
    damage: 22.5,
    tick_rate: 3.0,
    range: 22.0,
    max_angle: 22.5,
    damage_effect: Some(Buff((
        kind: Wet,
        dur_secs: 8.0,
        strength: Value(1.5),
        chance: 1.0,
    ))),
    energy_regen: 2,
    energy_drain: 0,
    ori_rate: 0.5,
    specifier: Ink,
)