BasicBeam(
    buildup_duration: 0.8,
    recover_duration: 0.5,
    beam_duration: 0.5,
    damage: 10.0,
    tick_rate: 3.0,
    range: 15.0,
    max_angle: 22.5,
    damage_effect: Some(Buff((
        kind: Frozen,
        dur_secs: 10.0,
        strength: Value(0.15),
        chance: 0.25,
    ))),
    energy_regen: 0,
    energy_drain: 0,
    ori_rate: 0.3,
    specifier: Frost,
)