Shockwave(
    energy_cost: 0,
    buildup_duration: 0.975,
    swing_duration: 0.1,
    recover_duration: 0.6,
    damage: 30,
    poise_damage: 0,
    knockback: ( strength: 25, direction: Away),
    shockwave_angle: 360,
    shockwave_vertical_angle: 90,
    shockwave_speed: 10,
    shockwave_duration: 1,
    dodgeable: Roll,
    move_efficiency: 0,
    damage_kind: Energy,
    specifier: Fire,
    ori_rate: 1.0,
    timing: PostBuildup,
    emit_outcome: true,
)