/* ron file pointing to voxel model and defining special colors base_structures: "spots_general.mage_tower", maximum occurance per each 1000km^2 world area freq: 1.0, placement requirements condition: All([Typical, MaxGradient(0.2), Biome([Forest, Taiga, Snowland, Grassland])]), Available Conditions: Typical (Not near river, way, cliffs or underwater), NearRiver,IsWay, IsUnderwater, NearCliffs Available Biomes: Void, Lake, Grassland, Ocean, Mountain, Snowland, Desert, Swamp, Jungle, Forest, Savannah, Taiga whether to prevent trees etc. around this spot spawn: true, */ [ ( base_structures: "spots_general.mage_tower", freq: 1.0, condition: All([Typical, MaxGradient(0.2), Biome([Forest, Taiga, Snowland, Grassland])]), spawn: true, ), ]