#![enable(unwrap_newtypes)] [ ( specifier: "world.structure.spots.jungle_outpost", center: (32, 28, 33), custom_indices: { 8: Filled(Air, (r: 255, g: 255, b: 255)), 156: Sprite(FireBowlGround), 157: EntitySpawner("common.entity.wild.aggressive.occult_saurok", 1.0), }, ), ]