SpawnEntry ( name: "Temperate rainforest wildlife.", note: "", rules: [ Pack( groups: [ // Pack animals (3, (1, 7, "common.entity.wild.peaceful.boar")), // Solitary (3, (1, 1, "common.entity.wild.peaceful.mossy_snail")), (3, (1, 1, "common.entity.wild.peaceful.treant_sapling")), (2, (1, 1, "common.entity.wild.peaceful.peacock")), (4, (1, 1, "common.entity.wild.peaceful.turtle")), (4, (1, 1, "common.entity.wild.peaceful.truffler")), (3, (1, 1, "common.entity.wild.peaceful.leaf_beetle")), (2, (1, 1, "common.entity.wild.aggressive.weevil")), ], spawn_mode: Land, day_period: [Morning, Noon, Evening], ), Pack( groups: [ // Pack (5, (1, 3, "common.entity.wild.peaceful.emberfly")), ], spawn_mode: Land, day_period: [Night], ), ], )