#![enable(implicit_some)] ( active_hands: Choice([ (1, InHands(( Item("common.items.weapons.sword_1h.starter"), Item("common.items.weapons.sword_1h.starter"), ))), (1, InHands(( ModularWeapon(tool: Hammer, material: Orichalcum, hands: One), ModularWeapon(tool: Axe, material: Orichalcum, hands: One), ))), (1, InHands(( Item("common.items.weapons.sword.cultist"), None, ))), ]), )