SpawnEntry ( name: "Temperate wood wildlife.", note: "", rules: [ Pack( groups: [ // Aggressive (6, (1, 1, "common.entity.wild.aggressive.weevil")), // Peaceful (8, (1, 1, "common.entity.wild.peaceful.skunk")), (10, (1, 4, "common.entity.wild.peaceful.crow")), (7, (1, 1, "common.entity.wild.peaceful.leaf_beetle")), (5, (1, 7, "common.entity.wild.peaceful.deer")), (9, (1, 7, "common.entity.wild.peaceful.rabbit")), (9, (1, 2, "common.entity.wild.peaceful.squirrel")), (7, (1, 1, "common.entity.wild.peaceful.mossy_snail")), (7, (1, 1, "common.entity.wild.peaceful.treant_sapling")), (6, (1, 1, "common.entity.wild.peaceful.raccoon")), (9, (1, 1, "common.entity.wild.peaceful.turtle")), (9, (1, 2, "common.entity.wild.peaceful.frog")), (9, (1, 2, "common.entity.wild.peaceful.fungome")), (1, (1, 1, "common.entity.wild.peaceful.hirdrasil")), ], spawn_mode: Land, day_period: [Morning, Noon, Evening], ), Pack( groups: [ // Solitary (20, (1, 1, "common.entity.wild.peaceful.forest_fox")), (1, (1, 1, "common.entity.wild.peaceful.hirdrasil")), // Pack (20, (1, 3, "common.entity.wild.peaceful.rat")), (20, (1, 3, "common.entity.wild.peaceful.squirrel")), (20, (1, 3, "common.entity.wild.peaceful.raccoon")), (20, (1, 2, "common.entity.wild.peaceful.fungome")), ], spawn_mode: Land, day_period: [Night], ), ], )