({ (Marlin, Male): ( head: ( offset: (-2.5, 0.0, -3.0), central: ("npc.marlin.male.head"), ), jaw: ( offset: (-4.0, 0.0, -1.5), central: ("armor.empty"), ), chest_front: ( offset: (-2.5, -5.0, -2.5), central: ("npc.marlin.male.chest_front"), ), chest_back: ( offset: (-2.5, -7.0, -3.5), central: ("npc.marlin.male.chest_back"), ), tail: ( offset: (-0.5, -11.0, -4.5), central: ("npc.marlin.male.tail"), ), ), (Marlin, Female): ( head: ( offset: (-2.5, 0.0, -3.0), central: ("npc.marlin.male.head"), ), jaw: ( offset: (-4.0, 0.0, -1.5), central: ("armor.empty"), ), chest_front: ( offset: (-2.5, -5.0, -2.5), central: ("npc.marlin.male.chest_front"), ), chest_back: ( offset: (-2.5, -7.0, -3.5), central: ("npc.marlin.male.chest_back"), ), tail: ( offset: (-0.5, -11.0, -4.5), central: ("npc.marlin.male.tail"), ), ), (Icepike, Male): ( head: ( offset: (-2.5, 0.0, -6.0), central: ("npc.icepike.male.head"), ), jaw: ( offset: (-1.5, 0.0, -4.0), central: ("npc.icepike.male.jaw"), ), chest_front: ( offset: (-2.5, -4.0, -7.0), central: ("npc.icepike.male.chest_front"), ), chest_back: ( offset: (-1.5, -1.5, -3.0), central: ("npc.icepike.male.chest_back"), ), tail: ( offset: (-0.5, -10.0, -4.5), central: ("npc.icepike.male.tail"), ), ), (Icepike, Female): ( head: ( offset: (-2.5, 0.0, -6.0), central: ("npc.icepike.male.head"), ), jaw: ( offset: (-1.5, 0.0, -4.0), central: ("npc.icepike.male.jaw"), ), chest_front: ( offset: (-2.5, -4.0, -7.0), central: ("npc.icepike.male.chest_front"), ), chest_back: ( offset: (-1.5, -1.5, -3.0), central: ("npc.icepike.male.chest_back"), ), tail: ( offset: (-0.5, -10.0, -4.5), central: ("npc.icepike.male.tail"), ), ), })