BasicMelee( energy_cost: 0, buildup_duration: 0.5, swing_duration: 0.07, hit_timing: 0.5, recover_duration: 0.5, melee_constructor: ( kind: Stab( damage: 35, poise: 15, knockback: 0, energy_regen: 0, ), range: 2.5, angle: 150.0, ), ori_modifier: ( buildup: Some(0.6), swing: Some(0.6), recover: Some(0.6), ), )