#![enable(unwrap_newtypes)] [ ( specifier: "world.structure.spots.mage_tower", center: (32, 32, 19), custom_indices: { 8: Filled(Air, (r: 255, g: 255, b: 255)), 10: Sprite(WitchWindow(0)), 11: Sprite(Window1(1)), 12: Sprite(Window1(2)), 44: Filled(GlowingRock, (r: 46, g: 10, b: 27)), 45: Filled(GlowingRock, (r: 0, g: 204, b: 204)), 233: Sprite(DoorDark(2)), 234: Sprite(DoorDark(6)), 239: EntitySpawner("common.entity.spot.wizard.wizard_argo", 1.0), 240: EntitySpawner("common.entity.spot.wizard.wizard_trish", 1.0), 241: EntitySpawner("common.entity.spot.wizard.wizard_haku", 1.0), 242: EntitySpawner("common.entity.spot.wizard.novice", 1.0), 243: EntitySpawner("common.entity.spot.wizard.adept", 1.0), 245: EntitySpawner("common.entity.wild.peaceful.bat", 0.4), 246: Sprite(WallLampWizard()), 249: Sprite(DoorDark(8)), 250: Sprite(DoorDark(4)), 252: Keyhole("common.items.keys.rusty_tower_key"), 253: Sprite(KeyDoor()), 235: Sprite(Candle()), }, ), ]