#![enable(unwrap_newtypes)] [ ( specifier: "world.structure.spots.witch-hut-black_0", center: (10, 13, 16), custom_indices: { 12: Sprite(Cauldron()), 10: Sprite(WitchWindow()), 44: Filled(GlowingRock, (r: 54, g: 180, b: 64)), 8: Filled(Air, (r: 255, g: 255, b: 255)), 247: Sprite(DoorDark(4)), 248: Sprite(DoorDark(0)), 249: Sprite(PotionDummy()), 251: Sprite(SmokeDummy()), }, ), ]