#![enable(unwrap_newtypes)] [ ( specifier: "world.structure.spots.mage_tower", center: (32, 32, 19), custom_indices: { 8: Filled(Air, (r: 255, g: 255, b: 255)), 10: Sprite(WitchWindow), 11: RotatedSprite(Window1, 0), 12: RotatedSprite(Window1, 2), 44: Filled(GlowingRock, (r: 46, g: 10, b: 27)), 45: Filled(GlowingRock, (r: 0, g: 204, b: 204)), 233: RotatedSprite(DoorDark, 2), 234: RotatedSprite(DoorDark, 6), 239: EntitySpawner("common.entity.spot.wizard.wizard_argo", 1.0), 240: EntitySpawner("common.entity.spot.wizard.wizard_trish", 1.0), 241: EntitySpawner("common.entity.spot.wizard.wizard_haku", 1.0), 242: EntitySpawner("common.entity.spot.wizard.novice", 1.0), 243: EntitySpawner("common.entity.spot.wizard.adept", 1.0), 245: EntitySpawner("common.entity.wild.peaceful.bat", 0.4), 246: Sprite(WallLampWizard), 249: RotatedSprite(DoorDark, 8), 250: RotatedSprite(DoorDark, 4), 252: Keyhole("common.items.keys.rusty_tower_key"), 253: Sprite(KeyDoor), 235: Sprite(Candle), }, ), ]