Shockwave(
    energy_cost: 0,
    buildup_duration: 3.0,
    swing_duration: 0.12,
    recover_duration: 2.4,
    damage: 60.0,
    poise_damage: 30,
    knockback: (strength: 30.0, direction: TowardsUp),
    shockwave_angle: 90.0,
    shockwave_vertical_angle: 90.0,
    shockwave_speed: 15.0,
    shockwave_duration: 2.0,
    dodgeable: Jump,
    move_efficiency: 0.0,
    damage_kind: Crushing,
    specifier: Ground,
    ori_rate: 1.0,
    timing: PostBuildup,
    emit_outcome: true,
)