BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.0,
    swing_duration: 0.1,
    hit_timing: 0.0,
    recover_duration: 0.9,
    melee_constructor: (
        kind: Bash(
            damage: 2.0,
            poise: 0.0,
            knockback: 0.0,
            energy_regen: 0.0,
        ),
        range: 3.5,
        angle: 15.0,
    ),
)