#![enable(unwrap_newtypes)]

[
    (
        specifier: "world.structure.spots.mage_tower",
        center: (32, 32, 19),
        custom_indices: {
            8: Filled(Air, (r: 255, g: 255, b: 255)),
            10: Sprite(WitchWindow(0)),
            11: Sprite(Window1(1)),
            12: Sprite(Window1(2)),
            44: Filled(GlowingRock, (r: 46, g: 10, b: 27)),
            45: Filled(GlowingRock, (r: 0, g: 204, b: 204)),
            233: Sprite(DoorDark(2)),
            234: Sprite(DoorDark(6)),
            239: EntitySpawner("common.entity.spot.wizard.wizard_argo", 1.0),
            240: EntitySpawner("common.entity.spot.wizard.wizard_trish", 1.0),
            241: EntitySpawner("common.entity.spot.wizard.wizard_haku", 1.0),
            242: EntitySpawner("common.entity.spot.wizard.novice", 1.0),
            243: EntitySpawner("common.entity.spot.wizard.adept", 1.0),
            245: EntitySpawner("common.entity.wild.peaceful.bat", 0.4),
            246: Sprite(WallLampWizard()),
            249: Sprite(DoorDark(8)),
            250: Sprite(DoorDark(4)),
            252: Keyhole("common.items.keys.rusty_tower_key"),
            253: Sprite(KeyDoor()),
            235: Sprite(Candle()),
        },
    ),
]