#![enable(unwrap_newtypes)] [ ( specifier: "world.structure.dwarven_quarry.prefab.dwarven_quarry-0-hallway2", center: (10, 29, 0), custom_indices: { 8: Filled(Air, (r: 255, g: 255, b: 255)), 212: Filled(Air, (r: 255, g: 255, b: 255)), // half open Gate 216: Sprite(KeyDoor), 213: Keyhole("common.items.keys.quarry_keys.miner_key"), 136: Sprite(Lantern), }, ), ]