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#![enable(unwrap_newtypes)]
[
(
specifier: "world.structure.spots.jungle_outpost",
center: (32, 28, 33),
custom_indices: {
8: Filled(Air, (r: 255, g: 255, b: 255)),
156: Sprite(FireBowlGround()),
157: EntitySpawner("common.entity.wild.aggressive.occult_saurok", 1.0),
},
),
]