124 lines
4.0 KiB
Plaintext
124 lines
4.0 KiB
Plaintext
common-username = Benutzername
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common-singleplayer = Einzelspieler
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common-multiplayer = Mehrspieler
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common-servers = Server
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common-quit = Beenden
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common-settings = Einstellungen
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common-languages = Sprache
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common-interface = Interface
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common-gameplay = Spiel
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common-controls = Tastenbelegung
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common-video = Grafik
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common-sound = Audio
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common-chat = Chat
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common-networking = Netzwerk
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common-resume = Fortfahren
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common-characters = Charaktere
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common-close = Schließen
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common-yes = Ja
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common-no = Nein
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common-back = Zurück
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common-create = Erstellen
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common-okay = Okay
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common-add = Hinzufügen
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common-accept = Annehmen
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common-decline = Ablehnen
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common-disclaimer = Disclaimer
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common-cancel = Abbrechen
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common-none = Kein
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common-error = Fehler
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common-fatal_error = Kritischer Fehler
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common-you = Ihr
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common-automatic = Auto
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common-random = Zufällig
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common-empty = Leer
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common-confirm = Akzeptieren
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common-delete_server = Server löschen
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common-interface_settings = Interfaceeinstellungen
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common-gameplay_settings = Spieleinstellungen
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common-controls_settings = Steuerungseinstellungen
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common-video_settings = Grafikeinstellungen
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common-sound_settings = Audioeinstellungen
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common-language_settings = Spracheinstellungen
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common-chat_settings = Chateinstellungen
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common-networking_settings = Netzwerkeinstellungen
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common-connection_lost =
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Verbindungsabbruch!
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Wurde der Server neu gestartet?
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Ist das Spiel auf dem neusten Stand?
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common-species-orc = Ork
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common-species-human = Mensch
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common-species-dwarf = Zwerg
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common-species-elf = Elf
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common-species-draugr = Untoter
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common-species-danari = Danari
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common-weapons-axe = Axt
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common-weapons-dagger = Dolch
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common-weapons-sword = Schwert
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common-weapons-greatsword = Zweihänder
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common-weapons-shortswords = Kurzschwerter
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common-weapons-staff = Zauberstab
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common-weapons-bow = Bogen
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common-weapons-hammer = Hammer
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common-weapons-general = Kampf
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common-weapons-sceptre = Zepter
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common-weapons-shield = Schild
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common-weapons-spear = Speer
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common-weapons-hammer_simple = Einfacher Hammer
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common-weapons-sword_simple = Einfaches Schwert
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common-weapons-staff_simple = Einfacher Stab
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common-weapons-axe_simple = Einfache Axt
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common-weapons-bow_simple = Einfacher Bogen
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common-weapons-unique = Einzigartig
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common-tool-debug = Debug
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common-tool-farming = Erntewerkzeug
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common-tool-pick = Spitzhacke
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common-tool-mining = Bergbau
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common-tool-instrument = Instrument
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common-kind-modular_component = Modulares Bauteil
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common-kind-modular_component_partial = Bauteil
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common-kind-glider = Gleiter
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common-kind-consumable = Verbrauchsgegenstand
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common-kind-throwable = Kann geworfen werden
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common-kind-utility = Hilfsmittel
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common-kind-ingredient = Zutat
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common-kind-lantern = Laterne
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common-hands-one = Einhändig
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common-hands-two = Zweihändig
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common-rand_appearance = Zufälliges Aussehen
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common-rand_name = Zufälliger Name
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common-stats-combat_rating = Kampfrating
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common-stats-power = Stärke
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common-stats-speed = Schnelligkeit
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common-stats-range = Reichweite
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common-stats-energy_efficiency = Ausdauereffizienz
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common-stats-buff_strength = Buff/Debuff Stärke
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common-stats-precision_mult = Krit. Multiplikator
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common-stats-armor = Rüstung
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common-stats-poise_res = Betäubungsresistenz
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common-stats-energy_max = Maximale Ausdauer
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common-stats-energy_reward = Ausdauerbonus
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common-stats-precision_power = Krit. Multiplikator
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common-stats-stealth = Tarnung
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common-stats-slots = Inventarplätze
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common-material-metal = Metall
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common-material-wood = Holz
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common-material-stone = Stein
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common-material-cloth = Stoff
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common-material-hide = Leder
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common-sprite-chest = Truhe
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common-stats-durability = Haltbarkeit
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common-accessibility_settings = Einstellungen zur Barrierefreiheit
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common-sprite-chair = Stuhl
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common-accessibility = Barrierefreiheit
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common-stats-effect-power = Effektstärke
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common-sprite-grave = Grab
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common-tool-shovel = Schaufel
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common-sprite-crate = Kiste
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common-sprite-mud = Schlamm
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common-sprite-signboard = Aushang
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common-sprite-street_lamp = Straßenlaterne
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common-sprite-lantern = Laterne
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common-sprite-seashell_lantern = Muschellaterne
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common-sprite-firebowl_ground = Feuerschale
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