ComboMelee2( strikes: [ ( melee_constructor: ( kind: Stab( damage: 31, poise: 10, knockback: 3, energy_regen: 0, ), range: 4.0, angle: 30.0, ), buildup_duration: 0.9, swing_duration: 0.5, hit_timing: 0.5, recover_duration: 0.4, movement: ( swing: Some(Forward(0.05)), ), ori_modifier: 0.55, ), ], energy_cost_per_strike: 0, )