BasicMelee( energy_cost: 0, buildup_duration: 0.2, swing_duration: 0.05, hit_timing: 0.4, recover_duration: 0.375, melee_constructor: ( kind: Stab( damage: 2.5, poise: 0, knockback: 0, energy_regen: 0, ), range: 3, angle: 15, ), ori_modifier: 1.0, )