ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 6, poise: 5, knockback: 0, energy_regen: 5, ), range: 1.5, angle: 45.0, damage_effect: Some(BuffsVulnerable(0.5, Parried)), ), buildup_duration: 0.15, swing_duration: 0.2, hit_timing: 0.1, recover_duration: 0.15, ori_modifier: 0.1, movement: ( buildup: Some(Forward(0.1)), swing: None, recover: None, ), ), ], energy_cost_per_strike: 0, meta: ( // The ability will parry all blockable attacks in the buildup portion capabilities: ("PARRIES"), ), )