RapidMelee( buildup_duration: 0.2, swing_duration: 0.2, recover_duration: 0.3, melee_constructor: ( kind: Slash( damage: 2, poise: 1, knockback: 0, energy_regen: 4, ), range: 4.0, angle: 5.0, ), energy_cost: 0, max_strikes: None, move_modifier: 0.3, ori_modifier: 0.2, )