ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 9, poise: 5, knockback: 0, energy_regen: 0, ), range: 3.5, angle: 90.0, multi_target: Some(Normal), simultaneous_hits: 2, ), buildup_duration: 0.2, swing_duration: 0.15, hit_timing: 0.5, recover_duration: 0.25, ori_modifier: 0.6, ), ], energy_cost_per_strike: 5, )