ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 14, poise: 5, knockback: 0, energy_regen: 0, ), range: 3.0, angle: 45.0, damage_effect: Some(BuffsVulnerable(0.825, Crippled)), ), buildup_duration: 0.2, swing_duration: 0.15, hit_timing: 0.5, recover_duration: 0.2, ori_modifier: 0.6, ), ], energy_cost_per_strike: 10, meta: ( requirements: (stance: Some(Sword(Crippling))), ), )