ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 6, poise: 5, knockback: 0, energy_regen: 0, ), range: 3.5, angle: 90.0, damage_effect: Some(BuffsVulnerable(0.5, Parried)), simultaneous_hits: 2, ), buildup_duration: 0.15, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.2, ori_modifier: 0.6, ), ], energy_cost_per_strike: 5, meta: ( // The ability will parry melee attacks in the buildup & swing portion capabilities: ("PARRIES_MELEE"), ), )