ComboMelee2( strikes: [ ( melee_constructor: ( kind: Stab( damage: 18, poise: 15, knockback: 0, energy_regen: 0, ), range: 5.0, angle: 5.0, ), buildup_duration: 0.2, swing_duration: 0.15, hit_timing: 0.5, recover_duration: 0.5, ori_modifier: 0.6, movement: ( buildup: Some(Forward(1.5)), swing: Some(Forward(1.5)), recover: None, ), ), ], energy_cost_per_strike: 5, )