ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 21, poise: 22, knockback: 0, energy_regen: 0, ), range: 4.0, angle: 90.0, damage_effect: Some(StunnedVulnerable(0.7)), ), buildup_duration: 0.3, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.2, ori_modifier: 0.6, ), ], energy_cost_per_strike: 13, meta: ( init_event: Some(EnterStance(Sword(Heavy))), ), )