ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 8, poise: 15, knockback: 8, energy_regen: 0, ), range: 3.5, angle: 50.0, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 10.0, strength: DamageFraction(0.1), chance: 0.1, ))), ), buildup_duration: 0.4, swing_duration: 0.08, hit_timing: 0.5, recover_duration: 0.5, movement: ( swing: Some(Forward(2.5)), ), ori_modifier: 0.7, ), ( melee_constructor: ( kind: Slash( damage: 10, poise: 20, knockback: 12, energy_regen: 0, ), range: 3.5, angle: 30.0, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 10.0, strength: DamageFraction(0.1), chance: 0.1, ))), ), buildup_duration: 0.7, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.7, movement: ( swing: Some(Forward(2.0)), ), ori_modifier: 0.7, ), ], energy_cost_per_strike: 0, )