#![enable(implicit_some)] ( name: Name("Greedy Miner"), body: RandomWith("dwarf"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.dwarven_quarry.miner"), inventory: ( loadout: Inline(( inherit: Asset("common.loadout.dungeon.dwarven_quarry.greedy_miner"), active_hands: InHands((Item("common.items.npc_weapons.sword.pickaxe_velorite_sword"), None)), )), ), agent: ( idle_wander_factor: 0.1, aggro_range_multiplier: 2.0, ), meta: [ SkillSetAsset("common.skillset.preset.rank5.fullskill"), ], )