([ Group(Weapon(Staff)), // Fireball Skill((Staff(BDamage), 2)), Skill((Staff(BRegen), 2)), Skill((Staff(BRadius), 2)), // Flamethrower Skill((Staff(FRange), 2)), Skill((Staff(FDamage), 3)), Skill((Staff(FDrain), 2)), Skill((Staff(FVelocity), 1)), ])