ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 4.5, poise: 7, knockback: 1.0, energy_regen: 0, ), range: 4.0, angle: 45.0, ), buildup_duration: 1.15, swing_duration: 0.45, hit_timing: 0.5, recover_duration: 0.6, movement: ( swing: Some(Forward(0.6)), ), ori_modifier: 0.45, ), ], energy_cost_per_strike: 0, auto_progress: true, )